Additional game modes

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Silent Hell
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Additional game modes

Postby Silent Hell » Sun Oct 13, 2019 4:02 pm

Isles487: Edit 10/3/22 update information from hill73n, Change heal % for nightmare and re: FAS in nightmare, infinity modes

In File 2, you will see that there are additional lobbies with their own specific rulesets. Here is a small break down for those that are unaware:
  • Free Area
    Vanilla gameplay. Can select scenarios, eliminations, or showdowns.
  • Nightmare
    Nightmare mode is on. Enemies deal double damage. Healing items restore 75% as much HP, except for George's capsule shooter which heals twice as much, and first aid spray is still a full heal
  • Survival
    Friendly Fire is on. Teammates can damage each other.
  • Panic
    Combination of Nightmare and Survival. Nightmare mode and friendly fire are both on.
  • Infinity
    Infinite ammo for all guns. First aid sprays are infinite. Melee weapons never lose durability when attacking walls, doors, or enemies. Throw able projectiles are also infinite.
  • Item Hunt
    Special items twinkle to reveal their location. Your score will also be multiplied at the end of the game.
  • Testing
    Currently hosting Half-Horror mode. Nightmare is on, 50% starting infection rate, and Special items twinkle to reveal their location.
  • Elimination
    Only Elimination games are playable.
  • Showdown
    Only Showdown games are playable.
  • SECRET Area
    Currently hosting Horror mode. Nightmare is on, 80% starting infection rate, and Special items twinkle to reveal their location.

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