Plans to go open source

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killme
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Posts: 100
Joined: Thu Mar 22, 2018 7:54 pm

Re: Plans to go open source

Postby killme » Tue Apr 27, 2021 2:43 am

so what is ip in .sh files?
hills says public ip, and in dev9 is route ip (192.168.x.x)
this made me confuse.
I play outbreak on emu.
I found forward port setting in virtual box option, but dont know how to do.
I found dmz option in router, I need input public ip or router ip?

now all IPs changed to 192.168.0.100, its local ip in my router.
and same IP in dev9 setting, still cant connect, just a blue error screen.

i found an option name Port mapping(forward)
Intranet IP address | Intranet port | External network port | agreement
how to do on the 2 ports?
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hill73n
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Posts: 232
Joined: Mon May 20, 2019 4:49 am
Location: Australia

Re: Plans to go open source

Postby hill73n » Wed May 05, 2021 11:07 pm

so what is ip in .sh files?
hills says public ip, and in dev9 is route ip (192.168.x.x)
this made me confuse.
I play outbreak on emu.
I found forward port setting in virtual box option, but dont know how to do.
I found dmz option in router, I need input public ip or router ip?

now all IPs changed to 192.168.0.100, its local ip in my router.
and same IP in dev9 setting, still cant connect, just a blue error screen.

i found an option name Port mapping(forward)
Intranet IP address | Intranet port | External network port | agreement
how to do on the 2 ports?
Sorry for delay. Only just saw your message.
That IP and Public IPv4 part can be confusing and i got it wrong the first time too :~ .

Ok. If you intend to play on PCSX2 then do this:

1. Get your Public IPv4 from https://www.whatismyip.com and Execute in Terminal

local-dns-config.sh

and put that ^^ Public IPv4 to replace the xxx.xxx.xxx.xxx in

gate1.jp.dnas.playstation.org/xxx.xxx.xxx.xxx
www01.kddi-mmbb.jp/xxx.xxx.xxx.xxx

then Execute in Terminal

restart-dns.sh

2. Next separately Execute in Terminal

run-file1-server.sh

run-file2-server.sh

and put that same ^^ Public IPv4 to replace the xxx.xxx.xxx.xxx in

gs_ip=xxx.xxx.xxx.xxx

3. In your PCSX2 CCLRdev9.ini.... wioll continue later.... gotta go to work now.


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