Capcom requesting testers for another unannounced title via RE Ambassadors.

short notes for those not reading all the forums
User avatar
RipRavage
Jr. Member
Posts: 63
Joined: Sat Jun 02, 2018 4:30 am
Location: Cleveland Ohio
Contact:

Re: Capcom requesting testers for another unannounced title via RE Ambassadors.

Postby RipRavage » Thu Dec 26, 2019 1:00 am

If they're that good, all they have to do is download Unreal or Unity. It's practically drag & drop. No need to use "the" RE Engine. Come on. There's simply nobody interested.
Well its resident evil, they literally smack that title on it and casuals will buy it just for that, but to sit there and expect a company to spend time developing a completely different game for old school fans when they can just shovel more garbage like usual is the part that is wishful thinking.
Image

User avatar
hill73n
Full Member
Posts: 161
Joined: Mon May 20, 2019 4:49 am
Location: Australia

Re: Capcom requesting testers for another unannounced title via RE Ambassadors.

Postby hill73n » Thu Dec 26, 2019 3:39 am

If they're that good, all they have to do is download Unreal or Unity. It's practically drag & drop. No need to use "the" RE Engine. Come on. There's simply nobody interested.
Yes, agree with you in principle, but that doesn't mean there won't be somebody interested in future ;). I'm interested but lack the skills to do it myself. The best way to encourage is for more people to show they would like it to happen and to lay out the foundation for it to happen. So identifying as much as possible what the files do and their structure will make a much easier time for someone with the technical skills.

And even so Unreal or Unity will still need to be able to interface with OBSRV.ORG server for online play to work, which may or may not be simple??

In any case i'm just trying to break it all down into it's components, so that IF interested people with the right skills show up, it can be a coordinated effort. Just like happens with the PCSX2 and Dolphin emulator communities ;).

Herbivore
Sr. Member
Posts: 1539
Joined: Sun Oct 06, 2013 10:44 pm

Re: Capcom requesting testers for another unannounced title via RE Ambassadors.

Postby Herbivore » Thu Dec 26, 2019 5:50 pm


And even so Unreal or Unity will still need to be able to interface with OBSRV.ORG server for online play to work, which may or may not be simple??
Those engines are both complete packages that allow online multiplayer. It's literally just a few settings to tweak. Then you tell the camera to be in 3rd person, set up the cameras and so on. Why would you actually be able to rewrite whatever RE engine used but could not connect some boxes in Unreal?

https://couchlearn.com/multiplayer-sess ... ne-4-game/
-Vote Joel Clemens for City Council

"What a weird Customer... what are you doing?!" - Will, Bartender / Cook at J's Bar, In memorial

User avatar
hill73n
Full Member
Posts: 161
Joined: Mon May 20, 2019 4:49 am
Location: Australia

Re: Capcom requesting testers for another unannounced title via RE Ambassadors.

Postby hill73n » Thu Dec 26, 2019 11:13 pm


And even so Unreal or Unity will still need to be able to interface with OBSRV.ORG server for online play to work, which may or may not be simple??
Those engines are both complete packages that allow online multiplayer. It's literally just a few settings to tweak. Then you tell the camera to be in 3rd person, set up the cameras and so on. Why would you actually be able to rewrite whatever RE engine used but could not connect some boxes in Unreal?

https://couchlearn.com/multiplayer-sess ... ne-4-game/
Ok. I'll look into this then. Thanks for clarification.

Like i said i'm not that knowledgeable are modern computer technology and what can be done.

I'm probably the oldest fart in this forum ;). Hell, you could still buy a new Commodore 64 computer when i finished high school, and i only used internet the first time in 1999 :)).


Return to “News”



Who is online

Users browsing this forum: No registered users and 5 guests

cron