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Re: A counter? A counter!

Posted: Tue Dec 03, 2013 6:45 pm
by Silent Hell
The counter reveals to us that The Fog is actually Eiichiro Sasaki. He then reveals Capcom gave the thumbs up for a file 3 that includes File 1 and 2, with updated AI and shorter loading times.

Re: A counter? A counter!

Posted: Tue Dec 03, 2013 10:00 pm
by A Ninjas Fart
The counter reveals to us that The Fog is actually Eiichiro Sasaki. He then reveals Capcom gave the thumbs up for a file 3 that includes File 1 and 2, with updated AI and shorter loading times.
After the mess he Directed that was RE6 I wouldn't be surprised if it implemented QTE, crazy kungfu zombie fighting and zombies with guns.

Re: A counter? A counter!

Posted: Tue Dec 03, 2013 10:05 pm
by Biohazard
Biohazard Outbreak file#1 online :)

Re: A counter? A counter!

Posted: Tue Dec 03, 2013 10:44 pm
by II BrHoOoM II
lol its obvious its resident evil outbreak file 1

Re: A counter? A counter!

Posted: Wed Dec 04, 2013 7:34 am
by the_fog
After the mess he Directed that was RE6 I wouldn't be surprised if it implemented QTE, crazy kungfu zombie fighting and zombies with guns.
You should post that to the suggestion box :))

Re: A counter? A counter!

Posted: Wed Dec 04, 2013 11:21 am
by TrueLolzor
After the mess he Directed that was RE6 I wouldn't be surprised if it implemented QTE, crazy kungfu zombie fighting and zombies with guns.
You know, of all bad that was done to the series, I like the part of zimbies with guns.
I mean - how it was in resident evil 6. They carry it just because they had it in their hands during turning progress. They'd rather throw it at you than shoot, and when they shoot it - they're so innacurate they hit their own folk and barely you or your friends. It's just a reflex, a faded memory of their former life. They way it was done was very flavored and I wouldn't mind seeing something like this in an actual(classic-style) resident evil game, as long as the possibility of such encounter is as rare as it should be.

P.S.: Dashing and jumping zombies sucked major balls.

Re: A counter? A counter!

Posted: Wed Dec 04, 2013 12:58 pm
by Silent Hell
Yeah, except you'd think with their balance and coordination and magnum zombie would lose his gun after 1 shot... Let alone have better long distance aim than me...

Re: A counter? A counter!

Posted: Wed Dec 04, 2013 3:57 pm
by TrueLolzor
Well, I wouldn't put a magnum into a zombie's hand If I were a game designer :D
Or just some special one.

Re: A counter? A counter!

Posted: Thu Dec 05, 2013 12:46 am
by Leny
Outbreak File 1?
Damn you. You beat me to it... Your always lurking on the forums..

Re: A counter? A counter!

Posted: Sat Dec 07, 2013 5:55 am
by DDRJake
Image

Oh god, it's getting closer.

Re: A counter? A counter!

Posted: Sat Dec 07, 2013 8:21 am
by Dchaps
Image

Oh god, it's getting closer.
i lold

Re: A counter? A counter!

Posted: Sun Dec 08, 2013 6:48 am
by Xenobeagle
Been playing the crap out of File2 lately, and I'm going to be stoked to play RE:O1 again too. Thanks for making this possible :D

Re: A counter? A counter!

Posted: Mon Dec 09, 2013 8:39 pm
by Hunk_4TH
Hopefully this is File 1. As I'm getting bored with File 2. I've always preferred File 1 even though it only has a few scenarios.

Re: A counter? A counter!

Posted: Mon Dec 09, 2013 9:06 pm
by VirusPunk
Hopefully this is File 1. As I'm getting bored with File 2. I've always preferred File 1 even though it only has a few scenarios.
Same here! The Hive being my favorite scenario of all time.

Re: A counter? A counter!

Posted: Tue Dec 10, 2013 7:28 am
by the_fog
Yes, the initial plan was opening the File#2 server to the public at this date. But we were faster than expected, so this isn't it ;)

7,5 hours to go...