A counter? A counter!

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Silent Hell
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Re: A counter? A counter!

Postby Silent Hell » Tue Dec 03, 2013 6:45 pm

The counter reveals to us that The Fog is actually Eiichiro Sasaki. He then reveals Capcom gave the thumbs up for a file 3 that includes File 1 and 2, with updated AI and shorter loading times.

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A Ninjas Fart
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Re: A counter? A counter!

Postby A Ninjas Fart » Tue Dec 03, 2013 10:00 pm

The counter reveals to us that The Fog is actually Eiichiro Sasaki. He then reveals Capcom gave the thumbs up for a file 3 that includes File 1 and 2, with updated AI and shorter loading times.
After the mess he Directed that was RE6 I wouldn't be surprised if it implemented QTE, crazy kungfu zombie fighting and zombies with guns.
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Biohazard
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Re: A counter? A counter!

Postby Biohazard » Tue Dec 03, 2013 10:05 pm

Biohazard Outbreak file#1 online :)
https://imgur.com/a/CPGuoCL
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II BrHoOoM II
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Re: A counter? A counter!

Postby II BrHoOoM II » Tue Dec 03, 2013 10:44 pm

lol its obvious its resident evil outbreak file 1

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the_fog
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Re: A counter? A counter!

Postby the_fog » Wed Dec 04, 2013 7:34 am

After the mess he Directed that was RE6 I wouldn't be surprised if it implemented QTE, crazy kungfu zombie fighting and zombies with guns.
You should post that to the suggestion box :))

TrueLolzor
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Re: A counter? A counter!

Postby TrueLolzor » Wed Dec 04, 2013 11:21 am

After the mess he Directed that was RE6 I wouldn't be surprised if it implemented QTE, crazy kungfu zombie fighting and zombies with guns.
You know, of all bad that was done to the series, I like the part of zimbies with guns.
I mean - how it was in resident evil 6. They carry it just because they had it in their hands during turning progress. They'd rather throw it at you than shoot, and when they shoot it - they're so innacurate they hit their own folk and barely you or your friends. It's just a reflex, a faded memory of their former life. They way it was done was very flavored and I wouldn't mind seeing something like this in an actual(classic-style) resident evil game, as long as the possibility of such encounter is as rare as it should be.

P.S.: Dashing and jumping zombies sucked major balls.

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Silent Hell
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Re: A counter? A counter!

Postby Silent Hell » Wed Dec 04, 2013 12:58 pm

Yeah, except you'd think with their balance and coordination and magnum zombie would lose his gun after 1 shot... Let alone have better long distance aim than me...

TrueLolzor
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Re: A counter? A counter!

Postby TrueLolzor » Wed Dec 04, 2013 3:57 pm

Well, I wouldn't put a magnum into a zombie's hand If I were a game designer :D
Or just some special one.

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Leny
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Re: A counter? A counter!

Postby Leny » Thu Dec 05, 2013 12:46 am

Outbreak File 1?
Damn you. You beat me to it... Your always lurking on the forums..
Image

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DDRJake
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Re: A counter? A counter!

Postby DDRJake » Sat Dec 07, 2013 5:55 am

Image

Oh god, it's getting closer.

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Dchaps
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Re: A counter? A counter!

Postby Dchaps » Sat Dec 07, 2013 8:21 am

Image

Oh god, it's getting closer.
i lold

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Xenobeagle
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Re: A counter? A counter!

Postby Xenobeagle » Sun Dec 08, 2013 6:48 am

Been playing the crap out of File2 lately, and I'm going to be stoked to play RE:O1 again too. Thanks for making this possible :D

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Hunk_4TH
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Re: A counter? A counter!

Postby Hunk_4TH » Mon Dec 09, 2013 8:39 pm

Hopefully this is File 1. As I'm getting bored with File 2. I've always preferred File 1 even though it only has a few scenarios.

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Re: A counter? A counter!

Postby VirusPunk » Mon Dec 09, 2013 9:06 pm

Hopefully this is File 1. As I'm getting bored with File 2. I've always preferred File 1 even though it only has a few scenarios.
Same here! The Hive being my favorite scenario of all time.

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the_fog
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Re: A counter? A counter!

Postby the_fog » Tue Dec 10, 2013 7:28 am

Yes, the initial plan was opening the File#2 server to the public at this date. But we were faster than expected, so this isn't it ;)

7,5 hours to go...


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