If you followed the progress on this forum you might realize that I was showing the DNS redirecting with the EU version. Doing this is a step in the right direction but it is also FAR away from a complete working server. It's not a simple website to connect, we need to recreate a quite unique proprietary protocol. I have yet to count it but the source has actually something around 7.000 lines of code and is growing.
I can read again the wish of open sourcing the project between the lines. This won't happen for reasons that were stated several times now. Just want to add another point: We aren't acting different than other projects here, or did you see any source code for Phantasy Star Online (scHtserv or bluburst), Matrix online, Pes6j or Metal Gear Online?